Monday 2 November 2009

Design - started & progress

I have started working on the main Design of my project. I have decided to detail the design of the project using pseudocode. I have chosen this method due to the nature of the application in being event-driven based. Pseudocode allows for various routines to be written for each event seperately and for subroutines to be seperately detailed from the main routine which fits the nature of the project.

I am currently designing the main game functionality and the use of the 'Resume Game' function. I have realised for it to be possible to resume a stranded game, the host and client devices must have a local instance of the data being shared between them.

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