Thursday 18 March 2010

Beta Testing: Round One

Beta tested my application in Computing Club. There were several things I learnt at the session and a few bugs I picked up on.

At the beginning of the session with the presentation, I did not explain adequately what I was intending to do about the 'Resume' function to the testers. I will make sure to explain this clearly tomorrow.

A few users complained the picture of the Ferrari Enzo was wrong, this has been corrected.

For most users there is a crash at the end of the game instead of the Win/Lose message, this is yet to be resolved but will be done soon.

On the Mac Mini (and possibly Mr Smith's laptop if he brings it in), the resume game function does not work as the file is not written properly, need to explore this issue.

A lot of users complained the game was too long and that it was not possible to see which card the opponent had. This is a flaw that has carried over from the original multiplayer specification. It was my intention to have a suitably lengthly game that exploits the advantages of multiple person play. The other person aspect also helps in determining which card you lost against as it is visible on the opponent's device. I am not sure what I can do about these issues, will talk to Mr Smith.

Update: Another problem I picked up on was displaying the text in the documentation view (before the web pages are loaded). It's actually editable which I don't want, have fixed this.

Update 2: Crashing was due to memory leak (again!) was releasing cardPointers after dividing the deck and then releasing again when releasing everything. Everything is AOK for tomorrow now!

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